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Steadville

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Narrative Resource Management Game | Team Size: 17 | Oct - Dec 2024 | Unity 2021 & Inkle

Role: Lead Narrative Designer

Steadville is narrative city management game where you will have to carry your town the most challenging month of existence, while balancing the strong personalities of its inhabitants with the limited resources you will be granted!

Play time: ~15mn

Events & Choices

Format: Script

~3500 words

Game Description

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Steadville is narrative city management game where you will have to carry your town the most challenging month of existence, while balancing the strong personalities of its inhabitants with the limited resources you will be granted!

Story

Steadville, the town you love so well, is caught in the crossfires in a war between two nighbouring kingdoms. Deprived of help, you have four weeks to prepare your town to endure the siege it is going to go through, and preserve the lives, livelihood, and happiness of your villagers and friends.

Design Leads

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Lead Game Designer

Marc Van Niekerk

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Lead Game Designer, Art Director

Anthony Botsford

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Narrative Team

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Narrative Designer

Dawson Inkster

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Lead UI Designer, Narrative Designer

Jordan Hurley

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Narrative Designer

Kevin Yu

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Programming Team

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Lead Programmer

Diego Batiz

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Programmer

Anselmo Noriega

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Art Team

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Lead Game Designer, Art Director

Anthony "Troopsushi" Botsford

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Game Artist

Fabian Moreno

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Game Artist

Winson Lim

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Character Concept Art

Angel's Tale Art

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Gameplay Team

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Gameplay Designer

Kevin Hang

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Gameplay Designer

Chase Burrows

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UI Team

Gameplay Team

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Lead UI Designer, Narrative Designer

Jordan Hurley

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UI Designer

Julian Parks

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UI Designer

Oleksandr Artomov

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UI Designer

Vince Ellery

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